The Utilities of the Game state “this being a scientific game, in which the amusement and Instruction of the parties are equally considered….this, while it will amuse, will not a little contribute to make the Players acquainted with the Genealogy of their own King”.
One of the first games that was not totally an educational game.
The introduction states
“If parents who take upon themselves the pleasing task of instructing their children (or others to whom that important trust may be delegated) will cause them to stop at each character and request their attention to a few moral and judicious observations, explanatory of each character as they proceed and contrast the happiness of a virtuous and well spent life with the fatal consequences arising from vicious and immoral pursuits, this game may be rendered the most useful and amusing of any that has hitherto been offered to the public”
This version of the game “Fourth Edition – with Improvement and Additions list the monaches up to and including Victoria. Albert is the last consort – so produced in 1840 or later
The sheet has Genealogy from Egbert to Harold on panel on one side, the centre circle covers the Genealogy from William I to Victoria.
Each monarch being described by a four line poem which is aimed to help remember the important events in their reign
In fourteen hundred and thirteen, view!
Henry the Fifth of Kings the pride
The bravest Chief for near ten years
That e’er sustain’d war’s raging tides
Stevens Patent Liberty Card Game – 1869
These cards were produced for John Stevens (1803-1883), the founder of the city of Mount Vernon, New York, who holds a patent for the game. He apparently gave them to friends, and sold very few, and the cards were used at card parties held at his house. A May 7th, 1870 issue of The Chronicle of Mount Vernon gives an account of the games being played at a “card party” at the house…….
1920 Spears – Fightng The Fire
Designed in England / manufactured in Brimsdown
c1930s Ambushed – Chad Valley –
his is a game between a Walker and 6 Robbers – often played with just two players
The aim is for the robbers to trap the walker – or the walker to reach the top of the board.
This is a board game created by The Strand Magazine during WWI.
Described as a combination of draughts, chess and war, it is played by two opponents, representing the Allies and the Germans, over a map of actual territory of the war – January 1915.
The Advertisement (copy incuded with the game) for this explains
“The pieces consists of three kinds Infantry, Calvalry & Artillery each with their seperate moves and possiilities…
A complete set of 52 cards portraying single-figure non-standard court cards and ‘fancy’ aces.
Court card portray historical figures of France, England, Spain and Turkey.
These were published by S & J Fuller at the Temple of Fancy, 34 Rathborne Place, London – Fuller produced Transformation playing cards in the earlier part of the century.
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